Tic-Tac-Toe Game Python Project [with source code | report | presentation and documentation] - Whoopee Webs

 


This game is very popular amongst all of us and even fun to build as a Python project. I am pretty sure most of us know how to play it but let me give a quick brush up. 
It is a two-player game and consists of a nine-square grid. Each player chooses their move and with O or X and marks their square one at each chance. The player who succeeds in making their marks all in one line whether diagonally, horizontally, or vertically wins. The challenge for the other player is to block the game for their opponent and also to make their chain. 
For building this project in Python who can use the Pygame Python library that is loaded with all computer graphics and sounds.


SOURCE CODE

""" Tic Tac Toe
----------------------------------------
"""
import random
import sys
board=[i for i in range(0,9)]
player, computer = '',''
// Corners, Center and Others, respectively
moves=((1,7,3,9),(5,),(2,4,6,8))
// Winner combinations
winners=((0,1,2),(3,4,5),(6,7,8),(0,3,6),(1,4,7),(2,5,8),(0,4,8),(2,4,6))
// Table
tab=range(1,10)
def print_board():
    x=1
    for i in board:
        end = ' | '
        if x%3 == 0:
            end = ' \n'
            if i != 1: end+='---------\n';
        char=' '
        if i in ('X','O'): char=i;
        x+=1
        print(char,end=end)
def select_char():
    chars=('X','O')
    if random.randint(0,1) == 0:
        return chars[::-1]
    return chars
def can_move(brd, player, move):
    if move in tab and brd[move-1] == move-1:
        return True
    return False
def can_win(brd, player, move):
    places=[]
    x=0
    for i in brd:
        if i == player: places.append(x);
        x+=1
    win=True
    for tup in winners:
        win=True
        for ix in tup:
            if brd[ix] != player:
                win=False
                break
        if win == True:
            break
    return win
def make_move(brd, player, move, undo=False):
    if can_move(brd, player, move):
        brd[move-1] = player
        win=can_win(brd, player, move)
        if undo:
            brd[move-1] = move-1
        return (True, win)
    return (False, False)
// AI goes here
def computer_move():
    move=-1
    // If I can win, others do not matter.
    for i in range(1,10):
        if make_move(board, computer, i, True)[1]:
            move=i
            break
    if move == -1:
       // If player can win, block him.
        for i in range(1,10):
            if make_move(board, player, i, True)[1]:
                move=i
                break
    if move == -1:
        // Otherwise, try to take one of desired places.
        for tup in moves:
            for mv in tup:
                if move == -1 and can_move(board, computer, mv):
                    move=mv
                    break
    return make_move(board, computer, move)
def space_exist():
    return board.count('X') + board.count('O') != 9
player, computer = select_char()
print('Player is [%s] and computer is [%s]' % (player, computer))
result='%%% Deuce ! %%%'
while space_exist():
    print_board()
    print('#Make your move ! [1-9] : ', end='')
    move = int(input())
    moved, won = make_move(board, player, move)
    if not moved:
        print(' >> Invalid number ! Try again !')
        continue
    //
    if won:
        result='*** Congratulations ! You won ! ***'
        break
    elif computer_move()[1]:
        result='=== You lose ! =='
        break;
 print_board()
 print(result)

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